Let me know what you guys think of the game so far. I plan on releasing a huge update in the next couple of weeks , that will completely rework the battle system to also include many new player/enemy abilities.
A downloadable game
Shadow Star is a classic JRPG, reminiscent of Final Fantasy 4-6, Lunar, and Chrono Trigger
Twenty years ago, evil sought to plunge the peaceful world of Galandria into eternal darkness. Though his motives were unknown, the Dark Emperor, Veloros, threatened to open a portal to the "Shadow Star," a place of dark evil. Legend claims that the Shadow Star harbored innumerable demons and evil spirits; a certain and unstoppable threat upon Galandria, should a gateway ever bridge the worlds together.
Five brave heroes, led by the great paladin Garett, managed to hinder the portal's opening and ultimately defeat Veloros from unleashing the darkness. Their valiant efforts brought peace, a peace which all Galandrians could live by; that is, all but one…Mephalak, Veroros' talented and powerful apprentice. Upon learning of his master's demise, Mephalak vowed to avenge his death and finish what was left undone…
While little is known of what became of Mephalak, rumors have arisen that tell of his alliance with the Moon Elf kingdom – a kingdom at war with humans and their very own cousin Wood Elves. If true, it's only a matter of time before Mephalak is able to successfully gather the resources needed to complete his unholy task.
This is where our story begins; in the humble logging village of Solace. It is here that young Lance and his older brother Bryce, are about to embark on an epic journey that would change the world of Galandria, forever!
These are just a few of the characters that you will encounter in Shadow Star.
He is humble and kind-hearted. Lance looks up to his older brother Bryce, but often feels inferior to him. Though conflicted between training as a Light Mage or a Warrior, Lance has harbored dreams of traveling on great adventures like those of the legendary hero Garett and his companions.
Extremely confident and an exceptionally skilled with the blade, Bryce aspires to someday become the best swordsman in the world. He is outspoken and is never afraid to speak his mind. While he sometimes has difficulty showing it, Bryce cares deeply about his younger brother and remains faithfully protective over him.
As happy and cheerful as a sunny day, and just as bright, Celestrea is top of her class at the famous light mage college. Her natural inclinations lead her to see the best in people and help those in need. While outwardly she exudes joy and kindness, she bears the distress of a disturbing dream; a dream which she fears lies in the future…
The 'Greatest Archaeologist in the world!" ...well at least that's how Bailey would have you believe. Though only twelve years old, playful and exuberant, there is no mistaking that his intelligence and wisdom are beyond his years One other thing is certain; wherever a piece of history needs to be discovered, you can be sure that Bailey will find it, one way or another.
Caliph is a quiet and reserved old man, living just outside Solace. As Bryce's swordsman trainer, he has always been a great mentor to him. Though sometimes referred to as "the crazy old man," by the townsfolk of Solace, little is known of him beyond his natural wisdom and affinity for collecting books, trinkets and ancient antiquities.
Plot - A very deep and engaging plot. This is truly the heart and soul of this game and where it shines the brightest
Dynamic World – When not engaging the main storyline, players will have the opportunity to undergo a myriad of side quests, unlock secret rewards, uncover lore and more.
Secrets – Shadow Star rewards exploration! Items, weapons, hidden quests and more await those who want to dive deeper into Galandria.
Hidden Abilities – If players are able to locate the rare and coveted secret spell scrolls, and complete their associate quest(s), these scrolls empower players with hidden, unique and powerful class-specific spells.
Rarity System – Items vary in rarity, denoting their power/potential. Their color indicates rarity (ex. "Common"=White, "Uncommon"=Green,"Rare"=Blue, and even rarer items)
Mini-Map – No cartography skill required.
Turn-based Combat System
In the final release, there will be approximately 40-50+ hours of gameplay featuring engaging plot twists, quest system, and even branching plot lines that vary based on the choices you make!
Below is a video review of an earlier 'beta' version of the demo. Many updates and changes have been made since this was done.
- Version 0.5 ReleasedMay 06, 2017
Log in with your itch.io account to leave a comment.